{(if: $startover is true)[You shift, the sun catches your eye]}
You suddenly wake up in a field full of grass, you have no idea where you are or what happened that got you here...
Suddenly a... flower attacked you???
{
(set: $hpE1 to 20)
(set: $hpP1 to 30)
(set: $TP1 to 0)
(set: $triedrunning to 0)
(set: $startover to false)
}
[[What?]]Hp: $hpE1
🌸
========
Hp: $hpP1 TP: $TP1
🗡 웃
[[Attack!]] (Deal 4 damage)
(if: $TP1 >= 5)[ [[Magic???]] (Deal 12 Damage)]
[[Guard!]] (Take half damage)
{
(if: $triedrunning < 1)[ [[Run!]]]
(else:)[[[Run!|Secret]]]
}You attacked with your sword! You dealt 4 Damage!
The Flower attacked! You lost 8 hp!
{
(set: $hpE1 to it - 4)
(set: $hpP1 to it - 8)
}
(display: "Fight1 Outcome")You guarded!
The Flower attacked! You lost 4 hp! You gained 5 tp!
{
(set: $hpP1 to it - 4)
(set: $TP1 to it + 5)
}
(display: "Fight1 Outcome")The Flower then burrows underground. You dust yourself off with your sword-
Wait a sword? Where did you get that? As you try to look at your surroundings in detail, you see someone in the distance
(set: $flowerdown to true)
[[Oh someone is approaching]]"Woah! I just saw the fight you had, that was fantastic!", said the person.
The person was wearing a cloak and has green hair, they are also equiped with daggers.
"My name is Tray, nice to meet you! I was walking through the field until i found you. Then you were fighting that flower and i kinda just, stood there. Sorry about not helping you!"
They bow apologetically.
[[Say its fine]]"Anyways, you don't seem to be from around here, i can lead you to a nearby city! Then you can rest and plan ahead, plus its a little dangerous out here you know?"
They lend out their hand
[[Grab it]]
[[Don't grab it]]Tray leads you across the open field, you both walk through the vast open field.
[[Ask them a question]]"Oh what do i do around here? Well i just kinda, walk around until i find some deer to hunt. Lately however some monsters have been up and about, so there isn't any animals to hunt either"
[[Monsters?]]{(if: $startover is true)[You came back to reality for a bit, Tray is talking to you]}
"You never heard of them? Well they aren't animals but they aren't human either. They can vary in appearence like a flower that you just fought. They can also look like trees or really big creatures. Ever heard of wyvern?"
[[Say Yes]]
[[Say No]]You attacked with fire magic (???)! You lost 5tp! You dealt 12 Damage!
The Flower attacked! You lost 2 hp!
{
(set: $hpE1 to it - 12)
(set: $hpP1 to it - 2)
(set: $TP1 to it - 5)
}
(display: "Fight1 Outcome")Tray retract's their hand and leads the way, you walk through the vast open field
[[Ask them a question]]"Okay cool! I don't need to explain it then, because speaking of wyverns..."
You both find a sleeping wyvern, it seems peaceful.
"These wyverns have been terrorizing the town we're ging to lately, how about we clear out the area so the citizens can be safe?"
[[Agree]]
[[Refuse]]"Wyvens are like lizards, but they have bat wings so they can fly. There are huge as well and can breath fire. They tend to target towns to get food, leaving the citizens to fend for themselves basically. So mercenaries are used to gaurd towns for a while."
As Tray came to a halt, you both find a sleeping wyvern, it seems peaceful.
Speaking of wyverns... these wyverns have been terrorizing the town we're ging to lately, how about we clear out the area so the citizens can be safe?"
[[Agree]]
[[Refuse]]"Alright! Lets get ready!"
Tray pulls out a dagger, the sound made the wyvern wake up!
{
(set: $hpE1 to 75)
(set: $hpP1 to 30)
(set: $TP1 to 0)
(set: $hpP2 to 40)
(set: $TP2 to 0)
(set: $allydown to false)
(set: $startover to false)
}
[[Fight!]]"Oh come on! You don't think you can beat it? I seen you fight and i know you got the skills!"
Looks like Tray really wants you to fight.
[[Give in|Agree]]
[[Still Refuse]]Hp: $hpE1
🐉
========
Hp: $hpP1 TP: $TP1 ------------ Hp: $hpP2 TP: $TP2
🗡 웃 ------------------------------ 웃🔪
[[Attack!|Attack1]] (Deal 4 damage)
(if: $TP1 >= 5)[[[Magic|Magic1]] (Deal 12 Damage)]
[[Guard!|Guard1]] (Take half damage)
[[Run!|Run1]]You attacked with your sword! You dealt 4 Damage!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 6 Damage! (set: $hpE1 to it - 6)]}
The Wyvern attacked! You both lost 5 hp!
{
(set: $hpE1 to it - 4)
(set: $hpP1 to it - 5)
(set: $hpP2 to it - 5)
}
(display: "Fight2 Outcome")You guarded!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 6 Damage! (set: $hpE1 to it - 6)]}
The wyvern attacked! You lost 2 hp! Tray lost 5 hp! You gained 5 tp!
{
(set: $hpP1 to it - 2)
(set: $hpP2 to it - 5)
(set: $TP1 to it + 5)
}
(display: "Fight2 Outcome")You attacked with fire magic! You lost 5tp! You dealt 12 Damage!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 6 Damage! (set: $hpE1 to it - 6)]}
The wyvern attacked! You both lost 5 hp!
{
(set: $hpE1 to it - 12)
(set: $hpP1 to it - 5)
(set: $hpP2 to it - 5)
(set: $TP1 to it - 5)
}
(display: "Fight2 Outcome")You dust yourself off and help Tray up.
{(if: $allydown is false)["Phew, that was a tough fight! You really are a great fighter!]
(else:)["Sorry for losing back there, but you did well by yourself! Don't worry i'm fine]}
Tray dust themselves off. The wyvern gets up and flies away.
"That wyvern will probably not terrorizing anyone anytime soon. Now lets finally get to town!"
{(set: $wyverndown to true)}
[[Keep walking]]After walking for a while, you two end up to the nearby town. It's rather busy here.
"And here it is! This town is called Hollovile! Its a neat town here!"
When you two walk in, guards come in and pointed their spears at you.
"Halt! Suspicious individuals are not allowed to past-"
Tray puts their spears down with their dagger
"Hey my friend here is cool, let them past through alright?"
The guards put their spears down. Tray leads you towards the town
[[Go with them]]"Ugh fine, i guess we can show mercy for now. But let me tell you, monsters like these are better off gone"
{(set: $wyverndown to false)}
[[Keep walking]]{(if: $startover is true)[You shook you head, it must be from the pollen outside]}
You wander outside the city and look at the night sky. It seems bright today, in fact, you see something in the sky...
Suddenly a something rushes past you! You look around to see a wyvern!
{
(if: $wyverndown is false)
[You ready your sword to fight!
[[Fight!|Not really fight]]]
(else:)[The wyvern attacks you!
(set: $hpE1 to 30)
(set: $hpP1 to 30)
(set: $TP1 to 0)
(set: $startover to false)
[[Fight!|FightAlt]]
]
}...
.....
........
The wyvern won't fight you...
{
(if: $flowerdown is false)[*What even is this human doing, they didn't defeat Daisy, and they convinced the other human to spare me, then they goes and beat Blight, now this human wants to fight?*]
(else:)[*What even is this human doing, they first beat Daisy, and they convinced the other human to spare me, then they goes and beat Blight, now this human wants to fight?*]
}
[[OH GOD YOU CAN TALK]]*Of course i can talk- wait. You're human, i'm a monster, in fact, how can you understand me?*
The Wyvern looks around with concern, it looks back at you.
*Well this makes things easier at least, I came here to say thank you for not attacking me back then, i was rather tired. You're a very weird human, almost everyone would fight a monster or run away, but you spare the life of a monster, in a way.*
[[Say its alright]]The Flower stops and stays there for a moment, but then burrows to the ground. You dust yourself off with your sword-
Wait a sword? Where did you get that? As you try to look at your surroundings in detail, you see someone in the distance
(set: $flowerdown to false)
[[Oh someone is approaching|Secret Tutorial]]
"Woah! I just saw the fight you had, and you somehow beat the thing! Without fighting it", said the person.
The person was wearing a cloak and has green hair, they are also equiped with daggers.
"My name is Tray, nice to meet you! I was walking through the field until i found you. Then you were fighting that flower and i kinda just, stood there. Sorry about not helping you!"
They bow apologetically.
[[Say its fine]]*My name is Draco. A pleasure to meet you-*
Suddenly a flower popped out of the ground.
*Oh don't just say your name to them you old man! They're just gonna kill you i the future!*
The flower is slumped towards you, its the same flower that fought you in the beginning!
[[Say Hi]]*Oh hi, i'm Daisy, I don't know why you can understand me but don't think we're buddy buddy here*
(if: $flowerdown is false)[*EVEN if you were dumb enough to never attack me!!! Gosh are you that stupid, when you are in a fight you FIGHT!*]
(else:)[*ESPECIALLY when you defeated me? Like yeah I fought you first but really i'm just a little flower here!*]
Daisy pouts, Drake leans next to you.
*Don't mind her, she just tends to be hot-headed*
[[Say they aren't what they seem]]
Daisy crosses her leaves, shaking her head
*HMH! You think all monsters are just mindless creatures that just attack everything we see? That's rather short sighted of you! Look at how you treated Blight!*
You ask who "Blight" is.
*You know the huge blob of light that rivals the sun? That's Blight, and you beat them to the ground!*
[[Whoops]]You try to run away but the flower won't let you!
(set: $triedrunning to it + 1)
[[Uhgh fine|What?]]You tried to run, but the wyvern won't let you!
{(if: $allydown is false)[Tray: HEY DON'T RUN I CAN'T HANDLE THIS ON MY OWN!!!]}
[[ughs FINE!|Fight!]]The inn inside looks rather nice, with the wooden interior and open windows.
Tray is talking to one of the innkeepers trying to arrange a room, Tray later approach you.
"I got a room for you! Its the first one to the left here, i'll come back in the morning to check on you, until then, Goodnight!"
Tray waves away, you wave back. You then go to your room and sleep for the night
[[ZZZ]]{
(if: $hpP1 <= 0 and $hpE1 is 20)[The Flower suddenly stopped!
[[Oh.|Secret]]]
(elseif: $hpP1 <= 0)[Oh you... Died?
(set: $startover to true)
[[Black Out!|Start]]]
(elseif: $hpE1 <= 0)[Oh you won!
[[Hurrah???]]]
(else:)[(display: "What?")]
}{(if: $hpP2 <= 0 and $allydown is false)[Tray went down!(set: $allydown to true)]}
{(if: $hpP1 <= 0 )[Oh you... Died? {(set: $startover to true)}
[[Black Out!|Monsters?]]]
(elseif: $hpE1 <= 0)[The wyvern went down!
[[Battle Won!]]]
(else:)[(display: "Fight!")]}{(if: $startover is true)[You come to your senses, Tray is talking is talking to you]}
"So this town here is called Forgale! This is actually one of the bigger cities on this land, as well as the home to our king!"
Tray points to the castle in the distance, its rathered fortified and fairly big. The lights around it glow brightly.
"Anyways you need a place to stay for now, its almost night time so might as well get some rest for tomorrow. BUT, do you want to look around for a bit?"
[[Look around the city]]
[[Say you want to rest already]]"Fair fair, alright i lead you to one of the better inns around here" (set: $blobdown to false)
They lead you around the city, you look around your surroundings as you pass by. There are lanturns around, most likely to brighten up the city at dusk.
{
(if: $wyverndown is false)[You thought you saw something fly above you rather quickly, and feel a breeze]
}
Tray then stops and points at a cabin, this must be an inn.
[[Enter the inn]]"Great! Let me lead you to the city center, its a place where lots of entertainment happen!"
hey lead you around the city, you look around your surroundings as you pass by. There are lanturns around, most likely to brighten up the city at dusk.
{
(if: $wyverndown is false)[You thought you saw something fly above you rather quickly, and feel a breeze]
}
Tray then stops and shows you the town center, as they said its fairly busy, and there is a fountain in the middle.
"The fountain here is rather pretty right? Its said that our king raided a monster's lair to grab the crystals to make it! It acts as a bit of a trophy in that case"
[[Inspect the fountain]]You move towards the fountain to get a better looks, and as tray said its made of crystals.
The crystals shine brightly, in fact you feel something resonating in you...
You learned Healing Magic from the crystals! It costs 10 tp!
Your magic damage went up! You deal 20 damage now with magic!
The cystals at dusk still shines brightly. In fact maybe its too bright... It's like its staring at you...
[[Wait hold on-]]All of a sudden something bright knocks you back! Tray immediatly helps you up
"Oh damn did a monster slip by?! In the middle of the city too!"
You clear your vision, you see a giant... blob? Its glowing very brightly, it must have came from the fountain.
And it looks like its about to fight you!
{
(set: $hpE1 to 100)
(set: $hpP1 to 30)
(set: $TP1 to 0)
(set: $hpP2 to 40)
(set: $TP2 to 0)
(set: $allydown to false)
(set: $startover to false)
}
[[Fight!|Fight3]]Hp: $hpE1
☀️
========
Hp: $hpP1 TP: $TP1 ------------ Hp: $hpP2 TP: $TP2
🗡 웃 ------------------------------ 웃🔪
[[Attack!|Attack3]] (Deal 4 damage)
(if: $TP1 >= 5)[ [[Magic|Magic3]] (Deal 20 Damage)]
(if: $TP1 >= 10)[ [[Healing Magic|HMagic3]] (Heal 25 Hp to party)]
[[Guard!|Guard3]] (Take half damage)
[[Run!|Run3]]You tried to run, but the bright blob won't let you!
{(if: $allydown is false)[Tray: HEY HELP US!!! WE CAN'T PUT OTHER PEOPLE HERE IN DANGER!!!]}
[[FINE...|Fight3]]You attacked with fire magic! You lost 5tp! You dealt 20 Damage!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 6 Damage! (set: $hpE1 to it - 6)]}
The blob attacked! You both lost 10 hp!
{
(set: $hpE1 to it - 20)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
(set: $TP1 to it - 5)
}
(display: "Fight3 Outcome")You guarded!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 6 Damage! (set: $hpE1 to it - 6)]}
The blob attacked! You lost 5 hp! Tray lost 10 hp! You gained 5 tp!
{
(set: $hpP1 to it - 5)
(set: $hpP2 to it - 10)
(set: $TP1 to it + 5)
}
(display: "Fight3 Outcome")You attacked with your sword! You dealt 4 Damage!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 6 Damage! (set: $hpE1 to it - 6)]}
The Blob attacked! You both lost 10 hp!
{
(set: $hpE1 to it - 4)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
}
(display: "Fight3 Outcome"){(if: $hpP2 <= 0 and $allydown is false)[Tray went down!(set: $allydown to true)]}
{(if: $hpP1 <= 0 )[Oh you... Died? {(set: $startover to true)}
[[Black Out!|Go with them]]]
(elseif: $hpE1 <= 0)[The blob went down!
[[Battle Won!|Win3]]]
(else:)[(display: "Fight3")]}The blob shook itself off and flew away. {(set: $blobdown to true)}
You dusted yoursef off and helped Tray up.
"Whew that was tough, your magic really saved the day, you know we really need to give you a better sword later, Its practically useless at this point!
You look at your sword, and you really do need a better one.
"Anyways i think thats enough for today, how about you rest for tommorrow?"
[[Say you need to sleep]]You casted healing magic, both of you recovered 25 hp! You lost 10tp!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 6 Damage! (set: $hpE1 to it - 6)]}
The Blob attacked! You both lost 10 hp!
{
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
(set: $hpP1 to it + 25)
(set: $hpP2 to it + 25)
(set: $TP1 to it - 10)
}
{(if: $hpP2 > 0 and $allydown is true)[Tray got back up! They dealt 6 Damage! (set: $hpE1 to it - 6)(set: $allydown to false)]}
(display: "Fight3 Outcome")"Yeah same, i'll lead you to one of the better inns around here"
They lead you around the city, some of the citizens thank you for beating the monster in the city.
Tray then stops and points at a cabin, this must be an inn.
[[Enter the inn]]...
....
.....
You wake up suddenly.
You can hear a rustle outside your window...
[[Get Up]]You get up, and look outside, there isnt anything that caught you eye.
However, you don't feel like sleeping again, you decide to walk around
[[Leave your room]]You dress yourself and head outside. You walk around to clear you head. The city is quiet today, and the moon shines rather bright.
{
(if: $blobdown is false)[In fact, its too bright, way too bright...
Something rushes past you! [[Look around]]]
(else:)[You decide to head outside the city for more fresh air.
<br>
[[Go outside the town]]]
}{(if: $startover is true)[You shook you head, it must be from the pollen outside]}
You look at you surroundings more, and something catches your eye.
You look around to see a... blob of light??? It charges at you!
{
(set: $hpE1 to 100)
(set: $hpP1 to 30)
(set: $TP1 to 0)
(set: $startover to false)
}
[[Fight!|FightAlt2]]Hp: $hpE1
🐉
========
Hp: $hpP1 TP: $TP1
🗡 웃
[[Attack!|AttackAlt]] (Deal 4 damage)
(if: $TP1 >= 5)[[[Magic|MagicAlt]] (Deal 20 Damage)]
(if: $TP1 >= 10)[ [[Healing Magic|HMagicAlt]] (Heal 25 Hp to party)]
[[Guard!|GuardAlt]] (Take half damage)
[[Run!|RunAlt]]Hp: $hpE1
☀️
========
Hp: $hpP1 TP: $TP1
🗡 웃
[[Attack!|AttackAlt2]] (Deal 4 damage)
(if: $TP1 >= 5)[ [[Magic|MagicAlt2]] (Deal 12 Damage)]
[[Guard!|GuardAlt2]] (Take half damage)
[[Run!|RunAlt2]]You casted healing magic, you recovered 20 hp! You lost 10tp!
The Wyvern attacked! You lost 2 hp!
{
(set: $hpP1 to it - 2)
(set: $hpP1 to it + 25)
(set: $TP1 to it - 10)
}
(display: "FightAlt Outcome")You attacked with fire magic! You lost 5tp! You dealt 20 Damage!
The wyvern attacked! You lost 2 hp!
{
(set: $hpE1 to it - 20)
(set: $hpP1 to it - 2)
(set: $TP1 to it - 5)
}
(display: "FightAlt Outcome")You attacked with your sword! You dealt 4 Damage!
The Wyvern attacked! You lost 2 hp!
{
(set: $hpE1 to it - 4)
(set: $hpP1 to it - 2)
}
(display: "FightAlt Outcome")You tried to run, but the wyvern WILL not let you!
[[Fine, I'll fight|FightAlt]]{(if: $hpP1 <= 0 )[Oh you... Died? {(set: $startover to true)}
[[Black Out!|Go outside the town]]]
(elseif: $hpE1 <= 0)[The wyvern went down!
[[Battle Won!|BattleWonAlt]]]
(else:)[(display: "FightAlt")]}You guarded!
The wyvern attacked! You lost 1 hp! You gained 5 tp!
{
(set: $hpP1 to it - 2)
(set: $hpP2 to it - 5)
(set: $TP1 to it + 5)
}
(display: "FightAlt Outcome")The wyvern tries to get up but it slumps down and roars in pain. You hear word suddenly
*Damn you! All you do is attack everything in sight! I thought I could take my chances with you but-*
The wyvern coughs and spits out a fireball at you, but it barely does any damage
[[Finish it off]]
[[Leave it alone]]You take your sword and slam its head, the wyvern stops moving.
You leave the area to go back to the city, but before you can do that, something hits your head. A leaf? Something bright is also behind you.
[[Turn Around]]You decided to leave the wyvern alone, it growls back at you.
You leave the area to go back to the city, but before you can do that, something hits your head. A leaf? Something bright is also behind you.
[[Turn Around]]...
......
.........
............
Congrats, you finished the game!
But maybe...
The game isn't done with you?
[[Startover?|Start]]
[[No]]In that case, you are done with that world, there is no point after the end, is there?You turn around, and felt pain, and suddenly everything goes red.
[[You don't feel very-|The End]]You attacked with fire magic! You lost 5tp! You dealt 12 Damage!
The blob attacked! You lost 10 hp!
{
(set: $hpE1 to it - 12)
(set: $hpP1 to it - 10)
(set: $TP1 to it - 5)
}
(display: "FightAlt2 Outcome")You attacked with your sword! You dealt 4 Damage!
The blob attacked! You lost 10 hp!
{
(set: $hpE1 to it - 4)
(set: $hpP1 to it - 10)
}
(display: "FightAlt2 Outcome")You guarded!
The blob attacked! You lost 5 hp! You gained 5 tp!
{
(set: $hpP1 to it - 5)
(set: $TP1 to it + 5)
}
(display: "FightAlt2 Outcome")You tried to run! It actually worked but... the blob keeps chasing you around!
However...
{
(if: $wyverndown is false and $flowerdown is false)[You hear a roar and a... whistle in the distance [[Look towards the noise|D&Aally]]]
(elseif: $wyverndown is false)[You hear a roar in the distance [[Look towards the noise|Drakeally]]]
(else:)[You hear someone in the distance [[Look towards the noise|Trayally]] ]
}{(if: $hpP1 <= 0 )[Oh you... Died? {(set: $startover to true)}
[[Black Out!|Look around]]]
(else:)[(display: "FightAlt2")]}*Yeah you better say sorry to them! They were just trying to find energy to absorb, which for whatever reason you happen to have alot of...*
Drake laughs, the scolds Daisy
*Daisy please be nice to them, they aren't hurting anyone now, they aren't like other humans-*
You suddenly hear a noise and Drake screams in pain, you look and find a dagger stuck in his neck! Daisy starts to panick.
*SEE DRAKE I TOLD YOU! HOLD ON DON'T MOVE!*
[[Try to help]]
{(if: $startover is true)[You shook your head, you feel dizzy]}
"Hey!!! I finally found you! Here grab this to attack, i'll help too!"
The voice was Tray, who is running towards you and gives you a huge machete, they also got a new dagger as well. Tray slapped you with some bandaids to heal your wounds.
{
(set: $hpE1 to 100)
(set: $hpP1 to 30)
(set: $TP1 to 0)
(set: $hpP2 to 75)
(set: $TP2 to 0)
(set: $allydown to false)
(set: $startover to false)
}
[[Round 2!]]{(if: $startover is true)[You shook your head, you feel dizzy]}
A wyvern roars! You brace yourself but its not attacking you, its attacking the blob! It knocks the blob back for a few seconds.
The wyvern then breathes a blue fire on you, it doesn't hurt and instead heal your wounds. It also increased your fire magic attack to 35 damage! The blue fire made you start with more tp!
It looks like this blob isn't going to back down!
{
(set: $hpE1 to 100)
(set: $hpP1 to 30)
(set: $TP1 to 10)
(set: $hpP2 to 75)
(set: $TP2 to 0)
(set: $allydown to false)
(set: $startover to false)
}
[[Round 2!|Fight5]]{(if: $startover is true)[You shook your head, you feel dizzy]}
A wyvern roars! You brace yourself but its not attacking you, its attacking the blob!
A flower then pops out of the ground and slaps you with some leaves, it doesn't hurt and instead heal your wounds. You also gained some sort of healing magic! It also made you start with more tp! Looks like you need at least 10 to to use it.
It looks like this blob isn't going to back down!
{
(set: $hpE1 to 100)
(set: $hpP1 to 30)
(set: $TP1 to 10)
(set: $hpP2 to 75)
(set: $TP2 to 0)
(set: $hpP3 to 20)
(set: $TP3 to 0)
(set: $allydown to false)
(set: $ally2down to false)
(set: $startover to false)
}
[[Round 2!|Fight6]]Hp: $hpE1
☀️
========
Hp: $hpP1 TP: $TP1 ------------ Hp: $hpP2 TP: $TP2
🗡 웃 ------------------------------ 웃🔪
[[Attack!|AttackAlt3]] (Deal 30 damage)
(if: $TP1 >= 5)[ [[Magic|MagicAlt3]] (Deal 12 Damage)]
[[Guard!|GuardAlt3]] (Take half damage)
[[Run!|RunAlt3]]You attacked with fire magic! You lost 5tp! You dealt 12 Damage!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 15 Damage! (set: $hpE1 to it - 15)]}
The blob attacked! You both lost 10 hp!
{
(set: $hpE1 to it - 12)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
(set: $TP1 to it - 5)
}
(display: "FightAlt3 Outcome")You guarded!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 15 Damage! (set: $hpE1 to it - 15)]}
The blob attacked! You lost 5 hp! Tray lost 10 hp! You gained 5 tp!
{
(set: $hpP1 to it - 5)
(set: $hpP2 to it - 10)
(set: $TP1 to it + 5)
}
(display: "FightAlt3 Outcome")You tried to run, but the bright blob won't let you this time!
{(if: $allydown is false)[Tray: WHY ARE YOU RUNNING?!! YOU THINK I CAN HANDLE THAT THING ON MY OWN?!!]}
[[OKAY THEN|Round 2!]]You attacked with your sword! You dealt 30 Damage!
{(if: $allydown is false)[Tray attacked with their dagger! They dealt 15 Damage! (set: $hpE1 to it - 15)]}
The Blob attacked! You both lost 10 hp!
{
(set: $hpE1 to it - 30)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
}
(display: "FightAlt3 Outcome"){(if: $hpP2 <= 0 and $allydown is false)[Tray went down!(set: $allydown to true)]}
{(if: $hpP1 <= 0 )[Oh you... Died? {(set: $startover to true)}
[[Black Out!|Trayally]]]
(elseif: $hpE1 <= 0)[The blob went down!
[[Battle Won!|WinAlt3]]]
(else:)[(display: "Round 2!")]}The blob went down, it tries to fly away but Tray throws their dagger at it, making it fall down. {(set: $blobdown to true)}
"Whew! Good thing i got upgraded weapons for us! Its wouldn't have done much to this... thing"
Tray then pulls the weapon out of the blob and stabs it again and again. The blob is no longer moving.
"With that out of the way, why don't we head back to the city? There is no need to stay here"
You agree and try toleave the area to go back to the city, but before you can do that, something hits your head. A leaf? A looming shadow is also behind you.
[[Turn Around|turn2]]"WAIT NO LOOK OUT!"
You try to look back at Tray, but you felt pain, and suddenly everything goes red.
[[You don't feel very-|The End]]Hp: $hpE1
☀️
========
Hp: $hpP1 TP: $TP1 ------------ Hp: $hpP2 TP: $TP2
🗡 웃 ------------------------------ 🐉
[[Attack!|Attack5]] (Deal 4 damage)
(if: $TP1 >= 5)[ [[Magic|Magic5]] (Deal 35 Damage)]
[[Guard!|Guard5]] (Take half damage)
[[Run!|Run5]]You tried to run, but the bright blob won't let you this time!
{(if: $allydown is false)[The wyvern roars at you!]}
[[OKAY THEN|Fight5]]You guarded!
{(if: $allydown is false)[The wyvern attacked with its claws! It dealt 10 Damage! (set: $hpE1 to it - 10)]}
The blob attacked! You lost 5 hp! The wyvern lost 10 hp! You gained 5 tp!
{
(set: $hpP1 to it - 5)
(set: $hpP2 to it - 10)
(set: $TP1 to it + 5)
}
(display: "Fight5 Outcome")You attacked with fire magic! You lost 5tp! You dealt 35 Damage!
{(if: $allydown is false)[The wyvern attacked with its claws! It dealt 10 Damage! (set: $hpE1 to it - 10)]}
The blob attacked! You both lost 10 hp!
{
(set: $hpE1 to it - 35)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
(set: $TP1 to it - 5)
}
(display: "Fight5 Outcome")You attacked with your sword! You dealt 4 Damage!
{(if: $allydown is false)[The wyvern attacked with its claws! It dealt 10 Damage! (set: $hpE1 to it - 10)]}
The Blob attacked! You both lost 10 hp!
{
(set: $hpE1 to it - 4)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
}
(display: "Fight5 Outcome"){(if: $hpP2 <= 0 and $allydown is false)[The Wyvern went down!(set: $allydown to true)]}
{(if: $hpP1 <= 0 )[Oh you... Died? {(set: $startover to true)}
[[Black Out!|Drakeally]]]
(elseif: $hpE1 <= 0)[The blob went down!
[[Battle Won!|Win5]]]
(else:)[(display: "Fight5")]}The wyvern moves up to the blob, as if talking to it. The blob calms down and slumps to the floor.
The wyvern looks towards you, and fly towards you as well
[[Oh hi...]]*This human is so odd, they first beat Daisy, yet they spare me, and even agreed to fight with me! This human must be different from the other*
[[OH GOD YOU CAN TALK]]You move towards Drake's neck to inspect the dagger, but then you hear a sound, and a scream from the distance, then pain, and suddenly everything goes red.
[[You don't feel very-|The End]]Hp: $hpE1
☀️
========
Hp: $hpP1 TP: $TP1 ------------ Hp: $hpP2 TP: $TP2 -----------Hp: $hpP3 TP: $TP3
🗡 웃 ------------------------------ 🐉 ---------------------------🌸
[[Attack!|Attack6]] (Deal 4 damage)
(if: $TP1 >= 5)[ [[Magic|Magic6]] (Deal 12 Damage)]
(if: $TP1 >= 10)[ [[Healing Magic|HMagic6]] (Heal 30 Hp to party)]
[[Guard!|Guard6]] (Take half damage)
[[Run!|Run6]]You attacked with your sword! You dealt 4 Damage!
{(if: $allydown is false)[The wyvern attacked with its claws! It dealt 10 Damage! (set: $hpE1 to it - 10)]
(if: $allydown is false)[The flower attacked with its leaves! It dealt 8 Damage! (set: $hpE1 to it - 8)]}
The Blob attacked! You all lost 10 hp!
{
(set: $hpE1 to it - 4)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
(set: $hpP3 to it - 10)
}
(display: "Fight6 Outcome")You attacked with fire magic! You lost 5tp! You dealt 12 Damage!
{(if: $allydown is false)[The wyvern attacked with its claws! It dealt 10 Damage! (set: $hpE1 to it - 10)]
(if: $ally2down is false)[The flower attacked with its leaves! It dealt 8 Damage! (set: $hpE1 to it - 8)]}
The blob attacked! You all lost 10 hp!
{
(set: $hpE1 to it - 12)
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
(set: $hpP3 to it - 10)
(set: $TP1 to it - 5)
}
(display: "Fight6 Outcome")You casted healing magic, everyone recovered 30 hp! You lost 10tp!
{(if: $allydown is false)[The wyvern attacked with its claws! It dealt 10 Damage! (set: $hpE1 to it - 10)]
(if: $ally2down is false)[The flower attacked with its leaves! It dealt 8 Damage! (set: $hpE1 to it - 8)]}
The Blob attacked! You all lost 10 hp!
{
(set: $hpP1 to it - 10)
(set: $hpP2 to it - 10)
(set: $hpP3 to it - 10)
(set: $hpP1 to it + 30)
(set: $hpP2 to it + 30)
(set: $hpP3 to it + 30)
(set: $TP1 to it - 10)
}
{(if: $hpP2 > 0 and $allydown is true)[The wyvern got back up! It dealt 10 Damage! (set: $hpE1 to it - 10)(set: $allydown to false)]
(if: $hpP3 > 0 and $ally2down is true)[The flower got back up! It dealt 8 Damage! (set: $hpE1 to it - 8)(set: $allydown to false)]}
(display: "Fight6 Outcome")You guarded!
{(if: $allydown is false)[The wyvern attacked with its claws! It dealt 10 Damage! (set: $hpE1 to it - 10)]
(if: $ally2down is false)[The flower attacked with its leaves! It dealt 8 Damage! (set: $hpE1 to it - 8)]}
The blob attacked! You lost 5 hp! The wyvern and flower lost 10 hp! You gained 5 tp!
{
(set: $hpP1 to it - 5)
(set: $hpP2 to it - 10)
(set: $hpP3 to it - 10)
(set: $TP1 to it + 5)
}
(display: "Fight6 Outcome")You tried to run, but the bright blob won't let you this time!
{(if: $allydown is false)[The wyvern roars at you!]}
{(if: $ally2down is false)[The flower violently flail its leaves!]}
[[OKAY THEN|Fight6]]{(if: $hpP2 <= 0 and $allydown is false)[The Wyvern went down!(set: $allydown to true)]}
{(if: $hpP3 <= 0 and $ally2down is false)[The Flower went down!(set: $ally2down to true)]}
{(if: $hpP1 <= 0 )[Oh you... Died? {(set: $startover to true)}
[[Black Out!|D&Aally]]]
(elseif: $hpE1 <= 0)[The blob went down!
[[Battle Won!|Win6]]]
(else:)[(display: "Fight6")]}The flower moves up to the blob, as if talking to it. The blob calms down and slumps to the floor.
The wyvern looks towards you, and fly towards you as well.
[[Oh hi...|Hi2]]*This human is so odd, they didn't defeat Daisy, they spare me, and even agreed to fight with us! This human must be different from the other*
[[OH GOD YOU CAN TALK]]