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INFSCI 2470 - Interactive System Design

(Spring 2010, CRN 25240)


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INFSCI 2470 Course Materials

The materials for the future lectures are "best guess" and provided for better planning

Lecture Objectives Readings Assignments

January 7, 2010

Lecture 1

Introduction

Introduction to Java Applets

Introduction to the course. Logistics. Goals of the profession. History of Interfaces. Iterative design.

Quick Introduction to Java. Applets. Drawing and writing on a Graphics Pane.

Newman and Lamming
Chapter 1

Lewis and Rieman
Introduction

Therac-25 Incident
Vincennes Incident
London Ambulance Incident

Deitel&Deitel
Chapter 3

Homework 1 issued

Professioinal Presentation Project issued

January 14, 2010

Lecture 2

Human Virtual Machine

Graphics Presentation in Java

The case for knowing Human Information Processing for Interactive System Design. Review of memory and processors functions.

Java 2d Graphics in awt. Lines, colors, fonts, shapes, arches and polygons.

Newman and Lamming
Chapter 3

Deitel&Deitel
Chapter 11

Shneiderman
Chapter 1

Preece-Rogers-Sharp
Chapter 3

Homework 2 issued

Homework 1 due

January 21, 2010

Lecture 3

Interaction Styles

Overview of Interaction Styles and Paradigms. Command, Graphic, and Direct Manipulation Interfaces. Menus. Forms. Guidelines for Menu/Form interfaces.

 

Newman and Lamming
Chapter 12

Deitel&Deitel
Chapter 19 (corresponding sections)

Homework 3 issued

 

January 28, 2010

Lecture 4

Interactive Programming

Introduction to Servlets

Affordance and feedback. Event-Redraw Loop. Widgets and Models. Model-View-Controller (MVC) pattern. The Big Picture of Interactive Programming.

Client-Server approach, WWW as a client-server platform. HTTP protocol. Servlets. Simple Servlet Example. Forms and form data. Processing form data with doPost.

Newman and Lamming
Chapter 11

A tutorial on MVC design patter

D&D
Chapter 2; Chapter 12 (corresponding sections)

Research Reading Project issued

Homework 2 due

February 4, 2010

Lecture 5

Anatomy of the Interactive System Design Process

Dialog Programming in Java; Java Event Processing and Widgets

Specifying a design problem. Lifecycle models of interactive system design process: from waterfall to iterative models. A review of major ISD activities - User Study, Model building, Specification, Analysis of the design, Evaluation of the prototypes.

Modal Input Dialog. Modal dialogs: JOptionPane. Java Event Processing. AWT and Swing. Widgets. Button class.

Newman and Lamming
Chapters 2 and 4

Lewis and Rieman
Chapter 1

D&D
Chapter 12 (corresponding sections)

Preece-Rogers-Sharp
Chapter 6

Shneiderman
Chapter 3

Homework 3 design due

February 11, 2010

Lecture 6

Heuristic Analysis

Java Lists and Layouts

Evaluating the design with and without the user. Nielson&Molich's heuristics. Filling Usability Aspect Reports. Practicing heuristic analysis

List. Combo box. Managing layouts. Nested panels.

Newman and Lamming
Section 8.6

Lewis and Rieman
Chapter 4: Introduction and 4.3

Preece-Rogers-Sharp
Section 13.46

Evaluation project issued

Homework 3 due

Homework 4 issued

February 18, 2010

Lecture 7

User Studies

Java Applications, Selection widgets

Overview of User Studies. Interviews. Observations. Questionnaires. Experiments.

Mapping between Java applets and applications. Label class. JColorChooser. Java Swing TextField and PasswordField. Checkboxes and Radio Buttons.

Newman and Lamming
Chapters 5 and 10

Lewis and Rieman
Chapter 5

Shneiderman
Chapter 6: 6.1-6.3

Final project issued

Homework 4 design due

February 25, 2010

Lecture 8

Task Analysis and Task-centered design.

Lecture 13

Advanced Interaction Techniques

Understanding and modeling user activities. Task models. Systems analysis. The use of task models. Task-centered design. Plagiarizm and creativity in design.

Direct Manipulation. Programming by demonstration. Tangible interfaces

Newman and Lamming
Chapter 6

Lewis and Rieman:
Chapter 2

Preece-Rogers-Sharp
Chapter 7

Shneiderman:
Chapter 7

Homework 4 due

Topic for professional presentation selected

March 4, 2010

Evaluation project presentation

Group Heuristic Evaluation Project presentation Newman and Lamming
Case Study A
Evaluation project due

Final project topic selected

March 11, 2010

Spring Break

March 18, 2010

Paper Project Presentation

Paper project presentation: Personalized, adaptive, and social interfaces Research Paper Summary due

March 25, 2010

Lecture 9

Extended Interface:
Help, Manuals, Training

First Professional Presentation Slot

10th Heuristic. Interface elements. On-line Help. Documentation. Training. Hight-Functionality Applications. Peer help and intelligent help.

Lewis and Rieman
Chapter 7

Adaptive Help Systems

Shneiderman:
Chapter 12

Professional Presentations due

April 1, 2010

Lecture 10

Analysis, Prototyping, Evaluation

(Please, watch this lecture online!)

Analysis and Evaluation in support of design. GOMS. Formal Action Analysis with GOMS. ACT-R. Informal action analysis. Cognitive Walkthrogh. Interface evaluation. Prototyping. Informal testing and field tests.

Newman and Lamming
Chapter 8-9

Lewis and Rieman
Chapter 3 and 4

Shneiderman:
Chapter 2

April 8, 2010

Lecture 11

Accommodating to Individual Users

Second Professional Presentation Slot

Interaction and adaptation. Dimensions of differences. Adaptive systems and user modeling. Shneiderman
Chapter 1

 

April 15, 2010

Lecture 12

Virtual Environments

Third Professional Presentation Slot

Hypertext and Hypermedia. History of Hypertext. Navigation and navigation aids. Web usability issues. Adaptive Hypermedia and Adaptive Web. Virtual Reality and Augmented Reality

Shneiderman
Chapters 6 and 15

April 22, 2010

Final project presentation

Final project presentations due

(Final project installation due April 27, 2009)

Copyright © 2009 Peter Brusilovsky