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INFSCI 2470 - Interactive System Design

(Spring 2021, CRN 25926)

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INFSCI 2470 Course Plan

The materials for the future lectures are "best guess" and provided for better planning

Lecture Objectives Readings Assignments

January 25, 2021

Lecture 1


Introduction to Java Applets

Dialog Programming in Java

Introduction to the course. Logistics. Goals of the profession. History of Interfaces. Iterative design.

Quick Introduction to Java. Drawing and writing on a Graphics Pane.

Modal Input Dialog. Modal dialogs: JOptionPane.

Newman and Lamming
Chapter 1

Lewis and Rieman

Chapter 1
: 1.1-1.4, 1.6

Therac-25 Incident
Vincennes Incident
London Ambulance Incident
Overdose Incident

Chapters 2, 3

Homework 1 issued

February 1, 2021

Lecture 2

Human Virtual Machine


The case for knowing Human Information Processing for Interactive System Design. Review of memory and processors functions.

Newman and Lamming
Chapter 3

Chapter 3

Homework 2 issued


Homework 1 due

February 8, 2021

Lecture 3

Interaction Styles

Overview of Interaction Styles and Paradigms. Command, Graphic, and Direct Manipulation Interfaces. Menus. Forms. Guidelines for Menu/Form interfaces.

Newman and Lamming
Chapter 12

Chapter 7


February 15, 2021

Lecture 4

Interactive Programming


Affordance and feedback. Event-Redraw Loop. Widgets and Models. Model-View-Controller (MVC) pattern. The Big Picture of Interactive Programming.

Newman and Lamming
Chapter 11

A tutorial on MVC design patter



February 22, 2021

Lecture 5

Anatomy of the Interactive System Design Process

Personas in design

Specifying a design problem. Lifecycle models of interactive system design process: from waterfall to iterative models. A review of major ISD activities - User Study, Model building, Specification, Analysis of the design, Evaluation of the prototypes.

Personas in design, history and application of the approach


Newman and Lamming
Chapters 2 and 4

Lewis and Rieman
Chapter 1

Chapter 6

Chapter 3
, Chapter 7

Personas at usability.gov

Personas at interaction-design.org

Final project issued

March 1, 2021

Lecture 6

Heuristic Analysis


Evaluating the design with and without the user. Nielson & Molich's heuristics. Filling Usability Aspect Reports. Practicing heuristic analysis


Newman and Lamming
Section 8.6

Lewis and Rieman
Chapter 4: Introduction and 4.3

Section 13.46



Evaluation project issued


March 8, 2021

Lecture 7

User Studies

Overview of User Studies. Interviews. Observations. Contextual Enquires. Questionnaires. Experiments

Newman and Lamming
Chapters 5 (Chapter 10 optional)

Lewis and Rieman
Chapter 5

Chapter 4


Final Project Groups Reported

March 15, 2021

Evaluation Project Presentation

Evaluation project presentation



Evaluation Project Due

Final project topics reported

March 22, 2021

Lecture 8

Task Analysis and Task-centered design


Understanding and modeling user activities. Task models. Systems analysis.

Final Project Design Presentation

Newman and Lamming
Chapter 6

Lewis and Rieman:
Chapter 2


Final Project Design Due

March 29, 2021

Lecture 9

Extended Interface:
Help, Manuals, Training

Lecture 10

Interface Analysis and Evaluation

10th Heuristic. Interface elements. On-line Help. Documentation. Training. Hight-Functionality Applications. Peer help and intelligent help.

Analysis and Evaluation in support of design. GOMS. Formal Action Analysis with GOMS. ACT-R. Informal action analysis. Cognitive Walkthrough. Interface evaluation. Informal testing and field tests.

Lewis and Rieman
Chapter 7

Adaptive Help Systems

Chapter 13

Newman and Lamming
Chapter 8-9

Lewis and Rieman
Chapter 3 and 4

Chapter 2

April 5, 2021

Lecture 11

Accommodating to Individual Users

Interaction and adaptation. Dimensions of differences. Adaptive systems

Chapter 1: 1.5


April 12, 2021

Lecture 12

Virtual Environments

Hypertext and Hypermedia. History of Hypertext. Navigation and navigation aids. Web usability issues. Adaptive Hypermedia and Adaptive Web. Virtual Reality and Augmented Reality

Chapters 6: 6.4-6.6

Virtial Worlds Lecture

April 19, 2021

Lecture 13

Advanced Interaction Techniques

Direct Manipulation. Programming by demonstration. Tangible interfaces, Future of interfaces.

Chapter 6: 6.1-6.3


April 26 2021

Final project presentation

Final project presentations, reports. and installations due

Copyright © 2021 Peter Brusilovsky