//////////////////////////////////////////////////////////////// // // // glutWindow.c++ // // beta version 0.3 - 9/9/97) // // // // George Stetten and Korin Crawford // // copyright given to the public domain // // // // Please email comments to email@stetten.com // // // //////////////////////////////////////////////////////////////// #include "glutWindow.h" GlutWindow::GlutWindow(void){ } GlutWindow::~GlutWindow(){ } void GlutWindow::CallBackDisplayFunc(void){ //dummy function } void GlutWindow::CallBackIdleFunc(void){ //dummy function } void GlutWindow::CallBackKeyboardFunc(unsigned char key, int x, int y){ key; x; y; //dummy function } void GlutWindow::CallBackMotionFunc(int x, int y){ x; y; //dummy function } void GlutWindow::CallBackMouseFunc(int button, int state, int x, int y){ button; state; x; y; //dummy function } void GlutWindow::CallBackPassiveMotionFunc(int x, int y){ x; y; //dummy function } void GlutWindow::CallBackReshapeFunc(int w, int h){ w; h; //dummy function } void GlutWindow::CallBackSpecialFunc(int key, int x, int y){ key; x; y; } void GlutWindow::CallBackVisibilityFunc(int visible){ visible; //dummy function } void GlutWindow::SetWindowID(int newWindowID){ windowID = newWindowID; } int GlutWindow::GetWindowID(void){ return( windowID ); }